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Disney Dreamlight Valley is in a dilemma with its villains


Disney Dreamlight Valley is in a dilemma with its villains

Highlights

  • Disney Dreamlight Valley captivates players with nostalgic Disney characters and exciting mini-games.
  • The game has been criticized for its portrayal of villains, sparking debate over narrative balance and character arcs.
  • Gameloft’s decision on how to handle the villains in Disney Dreamlight Valley could impact the game’s future success and narrative.



Disney Dreamlight Valley has many strengths, but its main selling point lies in its premise as a life simulator in which its characters are nostalgic childhood legends. There are more than 30 Disney Characters to interact with in the valley, making otherwise mundane everyday activities like the fishing and farming minigames that much more engaging. Despite the well-written narrative, which has a lot of complexity in the execution of its characters, Disney Dreamlight Valley doesn’t tell its story in a rosy light. Given the increasingly polarizing opinions about its villains like Scar and Ursula, Gameloft may need to rethink one of the game’s cornerstones.


Play with one of the following DisneyThe million-dollar films about childhood themes will certainly be examined more closely, but Disney Dreamlight Valley has handled this pressure admirably, offering a dreamlike experience unlike any other title in its genre. Gameloft’s latest foray into nostalgic territory, much like its Lion King Days on mobile is a success, and it’s not finished yet. Ursula’s machinations lead to an unforeseen narrative twist, and the Skull Rock adventure that has been hinted at for some time hasn’t materialized. Given all these factors, the controversial topic of villains and their role is gaining momentum, and the developer must make a decision.

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The likable villains of Disney Dreamlight Valley may be just the beginning

Disney Dreamlight Valley takes a new direction with many of the company’s villains, and this approach could continue into the future.

Deciding on the villain in Disney Dreamlight Valley could be the hardest yet


The core of the argument about removing villains from Disney Dreamlight Valley is simple yet logical. When you imagine a world where the characters share a close space of brotherhood, it makes no sense to encounter continued intrigue and betrayal without tangible consequences. Let’s take Scar as a case study: the image of the dark-maned lion throwing Mufasa off a cliff to his death is seared into the minds of many. Disney loyal. Simba or any morally sound character should feel some hostility towards his presence, which is a solid argument against him becoming the Disney heroes’ neighbor. Instead, Disney Dreamlight Valley enables the sworn enemies to live together through the integration of Scar as part of the quest “Friends are not food”.


The attempt to erase or weaken the traditions that made these stories so legendary is a legitimate point of contention. This view is even more legitimate when you consider that Disney Dreamlight Valleys plot in The Forgotten. Before this act, one could argue that the game’s villains existed in a bubble, separate and innocent for their crimes on screen. However, Scar maintains his theme of betrayal and tries to become king, and Rapunzel – Tangled AgainMother Gothel is still just as selfish and manipulative in her quest to remain eternally young as she was in the movies. With no mechanism for confrontation or reformation to end the conflict, it seems a disservice to keep things as they are.

Villains may not be in fashion, but their narrative potential justifies their inclusion

On the other hand, villainy is the natural enemy of heroism. If something is true in Disneys films are about the need for a balance between the forces of good and evil. This could be the reason for the inclusion of such problematic characters; they give Disney Dreamlight Valley a narrative flair that would otherwise make the game boring. While Gameloft could go down the path of a cozy life simulation that focuses on the day-to-day running of households, this contradicts the spirit of the interwoven, contrasting storylines that Disney is famous for.


Furthermore, there is an additional layer of complexity with these villains that shows a side that fans aren’t familiar with. Scar is notorious for his cold-blooded schemes, but there’s a scene where the brooding lion cherishes a drawing of himself that hammers home a human theme beneath all the gloom and doom. Moments like these wouldn’t be possible if the villains were from Disney Dreamlight Valleyand it’s this subtlety that ties its elements together. They don’t have to be revered in the same way as heroes like Ariel, but their contrast gives the game the precious lifelike balancing act it needs to thrive. With that in mind, it wouldn’t be wrong for Gameloft to go full steam ahead with its plan of villainy to keep up Disney Dreamlight Valley‘s next star path.

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